AutoPoco

Blog posts on the OSS - AutoPoco

AutoPoco 0.4 released - features features features

What's that? I skipped a number? Actually I didn't, but 0.3 wasn't particularly major so making a blog entry seemed a bit redundant :) What have I added? Glad you asked: Method Invocation During configuration, you can now set up data sources for parameters of methods, just pass in raw values or just call a method with no arguments. It's all been done in a strongly-typed manner to fit in with the rest of AutoPoco. x.Include<SimpleMethodClass>() ...

Why diversity and choice are good things

I noticed a bit of traffic coming from somewhere I didn't recognise, so I went over to check it out... It was just ranty link bait so I won't bother linking it, but it reminded me of a stance I took a few years ago while I was still just using the MS provided frameworks and software like a good little drone... Starting with the obvious - "We already have NBuilder and AutoFixture so what on earth do we need another one of these for? " When I set out to write AutoPoco, the fact that there were existing projects wasn't even a consideration for...

AutoPoco v0.2 Released

I've added some features to AutoPoco to make it actually functional Configuration can now be done automatically: IGenerationSessionFactory factory = AutoPocoContainer.Configure(x => { x.Conventions(c => { c.UseDefaultConventions(); }); x.AddFromAssemblyContainingType<SimpleUser>(); }); As to start with, meaningful data isn't always required - just non-nulls and sensible defaults. Collections can now be created with controlled content, for example: mSession.List<SimpleUser>() .Random(5) ...

AutoPoco v0.1 Released

** Update: Version 0.2 Now Released** The product of one weekend and a bank holiday's code, I wanted to simplify the way we were generating test data for our tests, and writing a class called <ObjectName>Builder with lots of permutations for overriding various properties for every single object I wanted to generate was getting tedious. I also wanted to have a go at writing something that exposed a fluent interface that could be extended using extension methods, and combined convention with configuration to do its job in an easily configurable fashion. Combining these two into a project was a fun thing to do,...

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